Player's Guide

Work in progress! Much of this is aspirational.

Text Commands

Player

  • Quit the game and disconnect: quit
  • Save progress and location for your character: save

Environmental

  • Check the current world time: time
  • Look at the space, a mob, or an item: look [target]
  • TBD: Examine something in detail to learn about it: examine [target]

Inventory

  • Pick up an item in the current space: take thing
  • Put down an item in the current space: drop thing
  • TBD: Give an item to another player or mob: give thing mob
  • TBD: To use an item in your inventory: use thing [target]
  • TBD: To wear a garment in your inventory: wear thing
  • TBD: To hold a weapon or item: hold thing

Movement

  • Move to a different space: go direction

Crafting & Skills

  • TBD: To create something out of its components: craft thing component component ...

Combat

  • Attack a mob: fight mob
  • TBD: Flee from combat: flee

Magic

  • TBD: To cast a spell: cast spell [target]

Combat

Combat happens in real time. Each "round" of combat takes about one second, and for each round the following calculations are made:

  • Initiative: who goes in what order, and who gets skipped altogether if they're busy with something else.
  • Attacks: melee combat techniques are automatically calculated based on how the character is equipped. For example, if a character is holding an object (hopefully a weapon!), it's assumed they'll use that the best they can when attacking a foe.
  • Defense: different forms of protection improve your defense against different kinds of attacks.

In addition to automatic combat, the player can perform special attacks: using items and casting spells.

Skill Development

Skills are developed by doing things: fighting, crafting, traveling, casting, and observing.